Build 9
Fairy Trails » Devlog
Bugfixes
- Attacks from Serpent enemies now do damage.
- Attacks sharing the type of a currently applied transformation on a character will properly advance the transformation.
- Walls are now non-walkable.
- Enemies overlapping with impassible terrain modifiers (such as trees) will no longer cause the player to ignore the modifier.
Changes
- Camera now focuses on enemies while they are pathfinding. (let me know what you think about this one)
- Enemy pathfinding in general should be a lot faster.
- Bulb attacks heal the player. Succplant pollen is good for you!
Files
WEB 8.zip Play in browser
Dec 01, 2023
Fairy Trails
Status | Prototype |
Author | pneumana |
Genre | Strategy |
Tags | NSFW, Singleplayer, transformation |
Languages | English |
Comments
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serpent enemies? so far all i found was suc plants and statues... is there something to do to get them to spawn?
Tried downloading it but all I got was the "Unable to parse Build/Builds.framework.js.br." error.
Does that happen when you run the game from your browser or is it only with the downloaded one?
Downloaded.
Supposedly it's an issue with a build compression setting causing the issue. I'll try to get a new build uploaded later today.
I would love to try your other games if possible.